This page contains references to the research that I have engaged with over the past few years and will also eventually include a number of articles that I written for different publications. There are also links to some presentations and other material
Research
Miller, D.J., Robertson, D.P., Hudson, A. & Shimi, J. (2012) Signature pedagogy in the early years: the role of COTS game-based learning. Computers in the Schools, 29 (1-2), 227-247.
Miller, D.J. & Robertson, D.P. (2011) Educational benefits of using games consoles in a primary classroom: a randomised controlled trial. British Journal of Educational Technology, 42 (5), 850-864.
Miller, D.J. & Robertson, D.P. (2010). Using a games-console in the primary classroom: effects of ‘Brain Training’ programme on computation and self-esteem. British Journal of Educational Technology, 41 (2), 242-255.
Robertson, D.P. (2009) The Games in Schools Community of Practice Report. European Schoolnet. Available at: http://bit.ly/rBdav
Presentations and other bits of me on the web
HATTI Games & Learning Symposium, Glasgow University, February 2013
Talking about using commercial off-the-shelf (COTS) video games for learning at HATII's Video Games & Learning Symposium, held on 28 February 2013
BBC Breakfast Interview March 2008
Interviewed on BBC Breakfast in March 2008 about the randomised control trial we were about to carry out with our Dr Kawashima's Brain Training research.
E-Assessment Scotland, The University of Dundee, 2010
Keynote presentation delivered at eAssessment Scotland 2010 at The University of Dundee. What Can We Learn
What Can We Learn About Assessment from Video Games? from Kenji Lamb on Vimeo.
Handheld Learning, London October 2008
Talking about our Nintendogs work at Handheld Learning in London in October 2008. Here I show off my Nintendog Alice to the delegates.
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