At the DfES Games Summit we were asked to discus certain issues about games and learning over dinner. The table I was sitting at were given Personalising Learning as our discussion topic and we were given four questions to consider. These were:
- From games design and gameplay what could be learned about enabling learners to personalise learning?
- What could games tell us about capturing learners’ interest and offering an engaging and motivating experience?
- How do we identify learning that may already be occurring through informal use of games?
- How could teachers and learners recognise what is learned from games and transfer this to other contexts?
Before I bang up what the responses were from the delegates at my table were I thought it might be interesting for anybody reading this to throw in what their inital responses to these questions might be. Just to see if you could affirm or even extend what we thought!
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