I've bought quite a few games recently that I have been taking some time to play. The one that I can't quite put down is Custom Robo Arena for the DS. I was intrigued by and attracted to this title due to the fact that it sounded a little like the old BBC2 serial Robot Wars. You know the one where teams would build a robot to compete, to the death! Well this one hooked me due to the fact that you can battle on-line against players from around the world and now that we are wireless and on-line in the |Consolarium and at home (with WEP rather than WAP) I am thoroughly enjoying the delights of handheld on-line play! Have a wee look at this review of it:
I've spent quite a bit of time on it and am now getting to Commander stage and feel as though I am learning how to effectively combine all my weapons deployment in to successful 'combos' that gain high points value.
As the reviewer says in the video, the story is rather tiresome but the game-play when you dive into battle with opponents is excellent. I'm getting Playstation thumbs. I'd ideas for using this as a focus for a collaborative project in schools but I fear that the guns element really explodes that thought before it goes any further. Although the fighting element is well packaged in the story as the robo battles are seen as honourable contests between players who have mutual respect, it really is a no-go to use this kind of resource in schools.
Now...if anyone out there fancies a 'robo dive' then give some thought to giving me a shout by filling out the 'challenge a friend' form on their site. Watch out... I've got a reflective pod, a vertical gun and super thrust legs!!!
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