The debate that explores the advantages/disadvantages and preferences in the use of computers often focuses on which platform you use. I have recently acquired an Intel mac. The reason being was that I feel that they are intuitive machines that come with a free range of killer applications, namely ilife. However, Charlie Brooke in today's Guardian has launched an onslaught against macs and mac users. He takes great offence it seems at Mac owners who say they like Macs because they are 'just better'. Cue his rant:
Mac owners often sneer that kind of defence back at you when you mock their silly, posturing contraptions, because in doing so, you have inadvertently put your finger on the dark fear haunting their feeble, quivering soul - that in some sense, they are a superficial semi-person assembled from packaging; an infinitely sad, second-rate replicant who doesn't really know what they are doing here, but feels vaguely significant and creative each time they gaze at their sleek designer machine. And the more deftly constructed and wittily argued their defence, the more terrified and wounded they secretly are.
From my perspective it's great to have a mac laptop and a PC desktop at home. It seems that I have the best of both worlds. However, I must say that I am increasingly regretting getting the Mac due to the fact that many if not all of the computer games design applications that are available seem to have issues when you try to run them on Parallels.
It seems to be the case that games design companies are not too concerned with making their materials workable within the Mac environment. It's a bit of a pest that I can't work on and demonstrate the range of games design applications via my Mac.
Could I be falling out of love with the Mac? Due to the restrictions that it creates within my specific context...maybe.