I have just taken delivery of two new releases for the DS that are very much in the narrative driven mystery novel genre. These are:
Can't wait to get into the new Phoenix Wright game so I could try grappling with the new Psyche Lock techniques that some witnesses use to stop you from getting to the truth.
Similarly, the Mystery Detective game looks a real treat in terms of the graphics and the feel of the game. I am looking forward to engaging with the narrative to see how complex it may be and how well written it is.
I also have on order Hotel Dusk: Room 215 which comes out this month. This looks as though it may offer real leaps in terms of quality of the writing and plot levels. Really excited about seeing this and to consider how we may be able to use it with learners.
In the meantime I am about to undertake an LTS Consolarium based project with a teacher at Meldrum Academy in Aberdeenshire. We will be using the DS and the game Phoenix Wright: Ace Attorney. I had my own ideas about this could be used in class but the teacher has come up with a whole different approach that looks very interesting indeed. She wants to use this to investigate persuasive writing! Again. I'll keep you posted about how things develop with this.
If anyone else is using these games as contexts for learning then please let me know. I'd love to hear about how you are using them.